About Me
Hello, Im a seasoned 3D Artist with a diploma in Animation from The Animation School, which I obtained in 2014 after completing a three year program. With over 7 years of experience in the film industry, Ive had the privilege of working with esteemed companies on various projects, specializing in texturing, shading, lighting, and compositing.
Proficient in a wide range of industry standard software, including Houdini, Substance Designer and Painter, Photoshop, Mari, Maya, Blender, and Nuke, I possess a strong foundation in 3D artistry. My ability to quickly adapt to new programs and technologies has allowed me to stay competitive in the ever evolving field of 3D animation.
As a dedicated and focused individual, I thrive in both team based and independent environments. My passion for 3D artistry is complemented by my interest in music production, where I freelance as a mixing and mastering engineer for various artists in my free time.
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