About Me
Hi, Im Charlotte and I am a 3D animator. I mainly work in character animation for gameplay, in particular for Unreal Engine projects. I recently worked at The Imaginati Studios where I created gameplay animations for characters in both 3rd person and 1st person, along with weapon animations. Despite most of my work being key framed within Maya, I do have experience cleaning up motion capture data for use within a game project thanks to my time at Enter Yes.
I also have experience in other areas of the 3D pipeline, such as modelling, texturing, lighting, hard surface rigging and rendering. Along with experience in story boarding, concept art and roto scoping.
Outside of my job, I continue to enjoy animated productions through gaming, animated shows and movies. Even taking up cosplay as a hobby where I dress up as my favourite characters from aforementioned productions.
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$25/hr
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