About Me
I’m a skilled 3D Modeler and Artist specializing in high quality assets for animated series, games, films, and product projects. With expertise in 3D modeling, texturing, and pipeline development, I create realistic and stylized props, hero assets, and environments. Proficient in tools like 3ds Max, Maya, Substance Painter, and Unreal Engine, I excel in hard surface modeling, SubD techniques, LOD optimization, and modular workflows. I also bring experience in NFT projects, ensuring precision in retopology and quality control. With a Diploma in Game Design and a collaborative mindset, I’m ready to elevate your project with creativity and detail. Explore my personal work at ArtStation https://www.artstation.com/juliuseins and professional work here https://drive.google.com/drive/folders/1VwqnvlbHEIXvWPE664x0SBkjEAbaouj0?usp=drive_link
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