About Me
Hello!
I have been a 3D generalist since 2011 and have worked on productions with different pipelines. I feel especially comfortable in the areas of modeling, shaders, particle systems and lighting.
My main software is 3ds Max, and I complement it in production with:
ZBrush
Marvelous Designer
Photoshop
After Effects
Substance 3D
In my free time, I like to explore and learn new software that enhances my production, as well as study topics related to pictorial art, color theory and cinema, among others. I am, in general, self taught.
My main hobbies are cinema and swing dancing.
Since I was little, the idea of creating powerful visual pieces has been my greatest motivation.
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