About Me
Hi! Im a 3D artist with 2 years of experience, specializing in mechanical design, sci fi modeling, hard surface modeling, and character modeling using Blender and ZBrush. I excel in creating realistic textures, lighting, and rendering, turning your concepts into visually stunning 3D models.
Whether its lifelike product renders, architectural visualizations, or 3D assets for games, Im dedicated to delivering high quality work with clear communication throughout the process. Lets collaborate to bring your ideas to life!
Skills:
3D Mechanical Design, Sci Fi & Hard Surface Modeling
Character Modeling with ZBrush
Texturing, Lighting, and Rendering in Blender
Strong attention to detail and problem solving
Education:
Diploma in Mechanical Engineering, The Kavery Polytechnic College
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