About Me
I hold a degree in Digital Games from FIAP, where I refined my skills in Game Design and Development and deepened my knowledge of tools like Maya, Blender, Photoshop, Clip Paint Studio, Substance, and Illustrator. During my studies, I had the opportunity to collaborate on game productions in partnership with major brands such as Vivo Keyd, Kraft Heinz, and Magazine Luiza. One highlight of this period was a game my team and I developed, for which I took on responsibility for interface design, character and environment creation, as well as art direction. This project earned us first place in FIAPs NEXT23, an award that recognized the quality of our work and our skills in game design. Currently, I am further specializing in drawing, illustration, composition, colors, and design. I am deepening this knowledge through courses at Quanta Academia de Artes, focusing on illustration construction and technical drawing with a more artistic approach.
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