About Me
started off as a Quality Assurance Engineer. Due to my active team organisation and flexibility for agile principles and rules, I became a Scrum Master. Floating through different fields from Quality Assurance Specialist to Unity 3D Development, I have finally mastered the field of augmented reality. Development of social media filters and their deployment area of expertise. Throughout the years I have not only been working on new technologies but also playing my role in promoting them in the community.
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