About Me
As a 3D artist, I possess a diverse range of professional skills and experience in creating visually stunning and engaging 3D artwork. Here is a summary of my skills and expertise:
3D Modeling: I have extensive experience in creating high quality 3D models using industry standard software such as Blender, character creator, substance painter, Unity, Unreal engine and ZBrush. I can efficiently sculpt organic and inorganic objects, characters, environments, and props.
Texturing and Shading: I excel in creating realistic textures and materials to enhance the visual appeal of 3D models. I am skilled in using software like Substance Painter, Mari, and Photoshop to create detailed textures and apply them accurately to models.
Lighting and Rendering: I have a strong understanding of lighting techniques and can effectively set up lighting environments to achieve the desired mood and atmosphere in a scene. I am proficient in rendering using software like Blender Cycles
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$50/hr
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